Without a doubt, I consider Unity development as my specialty. In particular, I have spent countless hours developing different kinds of editor tools.
These tools can be invaluable to speed up game development or just make it less of a pain. Some examples can be seen in the projects shown here.
For more insight on editor extensions, check my Thesis on the subject on the link below.
Shogun Tactics was made as a proof of concept game for my thesis in 2017
The purpose of the thesis was to illustrate how editor extension can be used to develop games in Unity, For this purpose, I transformed a prior made isometric stealth game into a turn-based strategy game
While the game is incomplete, using all the tools created specifically for the project one could ideally create a full game with relatively small effort. The game features a basic level of AI and pathfinding.
The game takes place in 2D-isometric maps and plays similarly to games like Fire Emblem and Final Fantasy Tactics
To beat each level player must complete certain objectives such as defeating all enemies or surviving x-number of turns Missions and maps are created directly with editor tools without the need to program.
For more details, read my thesis on the subject.
This was a school project that was requested to my class by Central Hospital of Päijät-Häme
The request given to us was to create an interactive map that informs different kinds of patients how to arrive at the hospital.
A WordPress site that describes patients how their healing will proceed.
I was also responsible for shooting guidance videos
and images for the site
Photoshop has many types of layers, but no unified ways to color them. Smart fill allows you to change color of any type of layer with a single hotkey. Even works for multiple layers at a time.
This extension also out with Color Changer -tool, which can be used to change color schemes with just a few clicks.
I also made a Color Replacement tool for Illustrator
For some reason Illustrator has no simple way to change the stroke width of multiple path by a percentage.
You can change stroke width of multiple paths, while keeping them at same thickness relative to each other.
I have out a lot of effort to my personal smart home solution. I absolutely love open source smarthome platform Home Assistant.
For a while my only real with the platform gripe had been a lack of traditional way to program my own automation. However with the power of NetDaemon-addon and C# programming language, I have been able to extend my smarthomes capabilities with more complex automations.
E.g. Monitor when I am wake or alert me before electricity prices increase.
A Multi-floor map of School Complex Fellmannia.
Map guides users to their destination and displays info about rooms.
A Tool that runs text or a punch of text through multiple iterations of random Google Translation,
with hilarious results.
Used to make meme text mods for games
Unfortunately Google Translate has became so good, that results are not as garbled up as in the past.
(Google Account Needed)
Visualization for shifts with highlights for urgent
and upcoming task.
Created for local Hospitals surgery department.